Elite Dangerous Power Plant Experimental Effect

Stripped down is an experimental effect that can be applied to modules and weapons through engineering.
Elite dangerous power plant experimental effect. You control your own spaceship in which you can participate in exploring a 1 1 scale milky way trade between star systems participate in bounty hunting wanted ships and even pirate other ships for their cargo. They consume and fuse fuel hydrogen atoms to release the energy in the form of heat this energy is converted into electricity and measured in watts power plants are not 100 efficient at converting fusion heat into electricity so some. An experimental effect formerly known as a special effect is a bonus modification that an engineer can apply to a weapon or module that already has an engineering modification of any quality grade. Market data cmdr s logs squadrons logbooks galleries powerplay engineers blueprints crafting galaxy info news and.
Consumes fuel to power all ship modules. The companion site for elite dangerous. Power plants are nuclear fusion reactors which supply ships with energy. For experimental effects multi weave seems useful not concerned about power distributor draw in this case but hi cap may be better depending on what they mean by optimal multiplier 6.
Monstered is an experimental effect that can be applied to the power plant through engineering. And related inquiries i m gearing up for my first trip beyond the bubble engineers planning to hit the guardian sites for ram tah s missions and finally unlock the fsd booster and other goodies plus hoping it ll check off 5k lys along the way. The effect is available for the following weapons and modules. In game description thermal spread is an experimental effect that can be applied to modules through engineering.
It reduces mass by 10. For frame shift drives and thrusters it decreases thermal load whereas for power plants it lowers the heat efficiency value. Elite dangerous is a space simulator game by frontier developments based in the year 3306. As for engineering it seems to me that enhanced low power would be the best blueprint generally speaking not looking for a specialized pvp combat shield.
The net effect for all is a lower heat generation. It increases power capacity by 5 at the cost of 10 increased mass.